Using the dimension door spell, you teleport yourself from your current place to precisely go to any desired spot within your range. You can also teleport willing creatures of your size or smaller size, but it must be within 5 feet of your range while casting the thunder step spell, and there must be an unoccupied space within 5 feet of your destination space for the creature to appear.Ĭlasses: Sorcerer, Warlock, Wizard Dimension Door The sound of thunder can travel up to 300 feet. They bear a 3d10 thunder damage on a failed to save or half damage on a success. Immediately after your disappearance, a thunderous boom sounds, and each creature within 10 feet of space you left must make a Constitution saving throw. It teleports you to an unoccupied space visible to you within your range. Let us now look at some of the different teleportation spells available in the D&D 5e game to transfer oneself, willing creatures, or a single object. The DM rerolls on the table to see where you wind up (multiple mishaps may occur, dealing damage each time). Each teleporting creature (or the target object) takes 3d10 force damage. Mishap: The unpredictable magic results of a spell during a difficult journey. Similar Area: It is an area that is visually or thematically similar to the target zone. It is 1d10 × 1d10 percent of the total distance that was to be traveled by the creature. Off Target: A random distance away from the desired location. On Target: The target that appears to you and your group where you want to go. Perhaps you tried to scry an enemy’s sanctum but instead viewed an illusion or attempted to a familiar location that no longer exists. Viewed Once: A place you have seen once, possibly using magic.ĭescription: A place whose location and appearance you know through someone else’s description, probably from a map.įalse Destination: A place that does not exist. Seen Carefully: Some places you have seen more than once but are not very familiar with those places. Very Familiar: A place where you visit more often than other places, a place carefully studied and observed by you, or a place you can imagine and see while casting the teleportation spell. Permanent Circle: This circle denotes the enduring teleportation circle, the sigil sequence of which the player is aware.Īssociated Object: It means that you possess an object taken from the desired destination within the last six months, such as a book from the library of wizards, bed linen from a royal suite, or a chunk of marble from the secret tomb of a lich. Attributes of Teleport Spell Familiarityįamiliarity: Your familiarity with the destination determines the thriving arrival of your terminus or successful transportation of a single object or willing creatures. The Dungeon Master rolls d100 and consults the below table for casting a teleport spell in the game. Target: You and up to eight willing creatures, or a single visible within your range Your familiarity with the terminus determines the success of teleporting yourself, an object, or other willing characters. The destination should be on the same plane of existence as you. The chosen object must fit inside a 10-foot cube, and it cannot be held or carried by an unwilling creature, and you should transport it to the known destination. Teleport is a 7th-level spell available to wizards, sorcerers, and bard classes who gain the opportunity to prepare a teleport spell when they reach the 13th level. Teleportation or teleport is a long spell used to teleport willing characters or objects to any known destination of the spellcaster. What Spells Can Teleport Willing Characters in D&D? This article will briefly guide you about all the teleport spells available to teleport willing characters in the D&D 5e game. Any player can use teleport spells to transport themselves, an object, or willing characters to any known destination in the game. These spells instantly transport you and your choice of eight (maximum) creatures visible within your range, or you can teleport a single object visible within range to any of your desired destinations. In D&D 5e, players can use Teleport Spells to transport willing characters.
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